Conectado como:
filler@godaddy.com

2D Artist (2024 - today): painting illustrations and concept art for videogame studios, board games and other editorial products.
Magic Sword website: https://www.magicswordstudio.com/
Also on Artstation: https://www.artstation.com/magicsword












.jpg/:/rs=w:370,cg:true,m)


.jpg/:/rs=w:370,cg:true,m)


.jpg/:/cr=t:0%25,l:0%25,w:100%25,h:100%25/rs=w:370,cg:true)
.jpg/:/rs=w:370,cg:true,m)







Lead artist (2019 - today): painting pretty much everything, helping the Head of Art to define the art styles for each new project, and also directing the 2D art team.
Shipped projects include:
Arena - The Contest: https://dragorigames.com/arena-the-contest/
Tanares Adventures: https://gamefound.com/pt/projects/dragori-games/tanares-adventures-ultimate-edition/projects
Odalin - Dungeons of Doom: https://gamefound.com/pt/projects/dragori-games/odalin-dungeons-of-doom
























Concept Artist (2015 - 2019); Lead Concept Artist (2020 - 2023): I worked as Concept Artist on many games from Flux Games (including Cobra Kai, GUTS, Trenga, Talaka) and as Lead Concept Artist at their last game, Cobra Kai 2. Worked managing tasks of the 2D art team and guiding them (and also 3D artists, animators and VFX artists) to deliver work according to the project's Art Direction. I worked closely with the Art Director and the technical team to find the best possible art solutions within the scope and deadlines of the project. I also defined the style guideline for the cutscenes of the game and created a ton of concepts for environments, characters, props and UI.

.jpg/:/cr=t:0%25,l:0%25,w:100%25,h:100%25/rs=w:370,cg:true)

























Spellinkers is a game that my wife and I developed in Unity, as a hobby. It mixes strategy in turns, tower defense and a bit of luck. Even though it is a simple project where we were still learning many things, we are very proud of it and we love what we have created. It's actually pretty fun and challenging, and it can be really tough to decide some movements! Click the button to check it on Steam.















This is a personal project. I developed a whole new faction for my favorite game, Heroes of Might and Magic. It is inspired by the folclore of my homeland, Rio Grande do Sul - Brazil.
The video above shows the progression of the town screen for this faction, which I called Estancia (it means a rural estate). I also created 7 character units and their upgrades (click SEE MORE to check it).
Usamos cookies para analisar o tráfego do site e otimizar sua experiência nele. Ao aceitar nosso uso de cookies, seus dados serão agregados com os dados de todos os demais usuários.